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NHL ’12 video preview: EA Sports boasts ‘hat trick’ of innovations

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We don’t mean to rub it in, but opening night in October is a long way away. That being said, there are distractions for hockey fans who cannot get enough. Obviously, the 2011 NHL Entry Draft and free agent frenzy provided equal portions silliness and hope for puck enthusiasts. PHT will carry you through these warm, hockey-free months with updates regarding the latest moves, looks into the future and features to tickle your fancy.

One could probably consider September the month in which the light at the end of the tunnel gets a little bigger and brighter. That’s when training camp starts and it’s also the time of year when the next round of NHL video games are released. For the second consecutive year, it seems like EA Sports’ best-selling NHL series won’t have major competition (besides other sports games, TV shows and other bigger picture distractions) with the 2K series in road kill mode.

For those who worry that the software giant will rest on its laurels without another puck-based game making them sweat, it seems like the company will try to bolster its impressive foundation. We’ve already covered the fact that the game will include a Winter Classic mode and shared the September 13 release date/first preview video, but EA provided a more complete view of the biggest changes in store for NHL ’12 recently.

EA unveiled its “hat trick” of innovations, which you can check out in this video from GameTrailers.com.

Vodpod videos no longer available.

Here are some of my observations about each innovation after watching that video and reading up on how these changes might impact the game.

1. “Anticipation AI” – The company claims that computer players will do a better job of anticipating the puck changing hands and generally reacting to on-ice events in a more organic way.

2. “Full contact physics” – As I discussed in Todd Marchant’s retirement post, speed used to be an overriding asset in hockey video games. There’s no doubt that fast skating is important in today’s game, but the perceived disparity often makes bigger players seem useless. The reality is that big players are often very useful in the NHL, especially in front of the net. NHL ’12 claims to address that issue better than before. (To be fair, the series made some progress in this area already, but this might be the big leap some were waiting for.)

3. “Dynamic goalies” – This innovation strikes me as the next installment of the “broken sticks” gamble from last year. There are plenty of ways that this could go wrong (example: will the game know if you’re trying to shoot or if you want to initiate contact with a goalie?) but it could add some needed realism to the game. If nothing else, it would be great to see more personality from goalies.

Things look promising overall, but it’s tough to overlook how awkward Zdeno Chara’s battles in front of the net ended up looking. It’s something that Operation Sports also tackled in their preview.

In terms of impact, I do think the physics engine is the biggest deal of the three. It essentially ties into a lot of what’s happening with goalies this year, and it also works to improve and fix much of what was wrong with the physics last year. However, I want to start with a negative here and point out that some ugly animations crop up with the implementation of this physics engine. I think it’s the price you pay, at least for now, to experience more organic moments, but it doesn’t excuse the look of some of the interactions. For example, nudging and bumping some players from behind causes the puck carrier to react in some questionable ways. It’s nice to see some new stumbles, but it’s just not that common for players to be checked down or pushed to the ice from behind as much as they are here. On top of that, some goofiness crops up when the goalies interact with players.

It looks like NHL ’12 could be a significant upgrade over NHL ’11 if EA’s innovations work out as well as advertised. The series has a great track record of delivering on their promises so far, but we’ll keep you updated as more information surfaces and the September 13 release date approaches.

(Screenshot via Operation Sports.)

Penguins ride Murray’s masterpiece to 2-1 series lead vs. Capitals

Pittsburgh Penguins goalie Matt Murray (30) deflects a puck over the net during the first period of Game 3 against the Washington Capitals in an NHL hockey Stanley Cup Eastern Conference semifinals in Pittsburgh, Monday, May 2, 2016. (AP Photo/Gene J. Puskar)
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If Marc-Andre Fleury suiting up bothers Matt Murray, then the rookie goalie channeled those feelings into a masterful performance on Monday.

The Washington Capitals absolutely dominated Game 3, but Murray was even better, stopping 47 shots as the Penguins stole one 3-2 to take a 2-1 series lead.

(Capitals fans might see some parallels to Washington’s Game 5 loss to the Philadelphia Flyers; they fell 2-0 despite a 44-11 shots on goal edge thanks to Michal Neuvirth‘s heroics.)

Murray stopped chance after chance before Alex Ovechkin finally broke through for his first goal of this series. Justin Williams then brought the Penguins’ lead down to 3-2 to make for a hold-your-breath final minute.

A driven Ovechkin and strong overall play from the Capitals (despite this defeat) aren’t the only reasons why Game 4 might present some twists.

First things first: Kris Letang might get suspended for Game 4 (if not for more than one game) thanks to this controversial check on Marcus Johansson.

Beyond that, there could be some bumps and bruises from this contest.

Bryan Rust left during the first period and didn’t return to the game after blocking a shot. Brian Dumoulin seemed shaken up after an Alex Ovechkin hit in the third period. The Capitals might have a player or two to look at, as well.

In other words, the Penguins could really lack for quality defensemen with Letang possibly suspended and possible injury absences for Dumoulin and Olli Maatta.

This series is living up to the hype … and really building up the hate.

Yes, NHL is reportedly looking at Letang’s hit on Johansson

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It remains to be seen if Kris Letang will get suspended for his hit on Marcus Johansson … and if he does, for how long.

(You can read initial reactions and some analysis about the specifics of the check vs. the one that got Brooks Orpik suspended here.)

There are a few things we do know already.

For one thing, the NHL’s Department of Player Safety is reportedly looking into it.

Another factor that could help Letang avoid a suspension or limit the duration of supplemental discipline: Marcus Johansson returned during the second period.

In fact, Johansson delivered some hits on Letang.

There have been some nasty moments in Game 3, and more might be coming. The Penguins lead 2-0 with a few minutes remaining in the middle frame.

Kris Letang may face suspension for hit on Marcus Johansson

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Update: Reports indicate that the NHL’s Department of Player Safety is indeed looking into the hit.

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As thrilling as this Pittsburgh Penguins – Washington Capitals series has been, it seems like every game presents another controversial hit.

Game 3’s most noteworthy entry (so far?) came when Kris Letang was whistled for interference on Marcus Johansson.

Penguins fans griped that Brooks Orpik didn’t get a major penalty for his hit on Olli Maatta … now Capitals fans likely feel the same about the check Letang delivered.

Watch it in the video above. Also, Stefanie “My Regular Face” has it in GIF form:

Things could get ugly in Game 3:

One factor in a suspension happening – or at least the duration of the suspension – would be what the point of contact was:

Also, lateness of the check:

The Penguins ended the first period up 2-0 against the Capitals, even though Washington played one of its best 20 minutes of the series. Expect more drama.

Fleury suits up (but won’t start) and other Caps – Pens Game 3 notes

Pittsburgh Penguins goalie Marc-Andre Fleury, who has been out of action with concussion symptoms, participates in a practice session for the NHL hockey playoffs against the New York Rangers, Monday, April 11, 2016, at their practice facility in Cranberry, Pa. (AP Photo/Keith Srakocic)
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The Brooks Orpik hit on Olli Maatta isn’t the only factor in lineup changes for Game 3 between the Washington Capitals and Pittsburgh Penguins.

Maybe the most interesting change starts on the Penguins’ bench … where they likely hope that tweak will stay for at least one night.

Marc-Andre Fleury is apparently healthy enough to suit up for the Penguins, although it appears as though Matt Murray will start:

That’s a clear sign that “The Flower” is healthy enough to play, as Murray would be an injury or a coach’s pull away from giving up the net to Fleury. (One would assume.)

Murray has been fantastic for the most part since taking over for Jeff Zatkoff during this postseason, yet you know how the playoffs can be; people may clamor for Fleury after a loss even if it’s not really Murray’s fault.

Circling back to that Orpik hit, the dominoes seem to fall this way:

Penguins: Derrick Pouliot replaces injured Maatta.

Capitals: Dmitry Orlov in for suspended Orpik.

PHT will make note if there are any swerves.